Hard Surface Science Fiction Modelling ::: Blender 3D

This is a series of video guides that seeks to cover the basic fundamentals of the modelling workflow for Science Fiction, Hard Surface objects in Blender 3D. Importantly, it covers the ways in which you can gradually build an object considering Large, Medium and small scale detail, whilst keeping the topology simple with one eye on the the texturing stages.

Learn how to texture your concept here: Hard Surface Sci Fi Texture Painting Series