Blender | CGI & Image Compositing

Sep 7, 2017

This is a series of videos that covers the workflow I recently used to create the ‘Tank Bot’ concept. Fundamentally, I take you through the process of:

  • Importing an image into Blender and aligning the 3D cmaera to match
  • Importing models into the project and adding textures from a PBR workflow and building a new material based on the new Principled Shader
  • Adding a Keylight and Ambient lighting to best match the lighting in the background image
  • Setting up render layers and passes as well as optimizing rendering times and quality
  • Combining foreground and shadows passes with the background image in the Nodal compositor inside Blender