Here is an alternative texture paint concept for the same model. This one is less playful and has a military feel/application. This render hopefully illustrates how the texture stage of the production workflow can fundamentally change the narrative of a model.
The first render is a screengrab from within Substance Painter. The second, is a render from Blender 3D using the Cycles engine.
This is also the render that supports the texture painting video guides, which should be launched soon.