by admin | Dec 9, 2015 | Post category
After a few months of research and development into the newly accessible PBR (Physically Based Rendering) workflows in programmes such as Unreal Engine 4 and Substance Painter I have now released this series of video guides that seeks to cover the basic fundamentals...
by admin | Dec 8, 2015 | Post category
Here is an alternative texture paint concept for the same model. This one is less playful and has a military feel/application. This render hopefully illustrates how the texture stage of the production workflow can fundamentally change the narrative of a model....
Recent Comments